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Nov 11

Video-MME-Logical: A Controlled Diagnostic Benchmark for Video Temporal-Logical Reasoning

Recent interest in multimodal large language models (MLLMs) raises a central question: can they reason over dynamic visual evidence rather than merely recognize objects or events in individual frames? This ability, which we refer to as video temporal-logical reasoning, requires models to maintain, update, and compose evidence as visual states evolve across frames. Existing video benchmarks often conflate this capability with scene complexity, static recognition, or uncontrolled temporal variation. To isolate this capability, we introduce Video-MME-Logical, a controlled benchmark organized around five temporal-logical operations: state tracking, sequential counting, temporal ordering, dynamic spatiality, and structural composition. The benchmark contains 25 fine-grained task categories generated with controlled object states, transitions, temporal dependencies, and logical compositions. It enables difficulty-controlled final-answer evaluation by varying temporal horizon and reasoning complexity, and supports intermediate-state diagnostics by verifying whether models recover the required logical reasoning trace before producing the final answer. Experiments with state-of-the-art MLLMs reveal a substantial human-model gap, especially as temporal-logical complexity increases. Supervised fine-tuning on up to 500K generated samples improves performance but remains insufficient to close the reasoning gap, positioning Video-MME-Logical as a scalable testbed for analyzing and improving temporal-logical reasoning in MLLMs.

  • 8 authors
·
Jun 25 2

Video-Arena: A Scalable Agentic Video Benchmark for Spatiotemporal Capability

Understanding and tracking a dynamic world are fundamental to visual intelligence. Existing video benchmarks provide limited insight into whether models can maintain a coherent understanding of evolving world state. Building such a benchmark from real-world videos is challenging because the underlying world state is partially observable, making annotations hard to obtain. To close this gap, we introduce Video-Arena, a benchmark that turns competitive games into scalable, verifiable tests of how well models understand evolving world states from videos. Specifically, inspired by how humans understand dynamic events, we evaluate spatiotemporal world state understanding and tracking through three task categories: perceiving critical events, interpreting state updates, and tracking the resulting states. Our pipeline can generate videos and aligned reference labels from game records at scale. To keep evaluation affordable and reproducible, we curate a golden set of 180 tasks across 9 games and run evaluations under two protocols: native visual understanding and tool-assisted agentic analysis. The best-performing systems achieve F1 scores of and under the two protocols, respectively. The result highlights that native models struggle to perceive events reliably, while tool-assisted systems improve event recovery but still struggle to interpret state updates and track the resulting states consistently over time. Our project page is in https://videoarena-bench.github.io

  • 10 authors
·
Oct 8 1

SciVideoBench: Benchmarking Scientific Video Reasoning in Large Multimodal Models

Large Multimodal Models (LMMs) have achieved remarkable progress across various capabilities; however, complex video reasoning in the scientific domain remains a significant and challenging frontier. Current video benchmarks predominantly target general scenarios where perception/recognition is heavily relied on, while with relatively simple reasoning tasks, leading to saturation and thus failing to effectively evaluate advanced multimodal cognitive skills. To address this critical gap, we introduce SciVideoBench, a rigorous benchmark specifically designed to assess advanced video reasoning in scientific contexts. SciVideoBench consists of 1,000 carefully crafted multiple-choice questions derived from cutting-edge scientific experimental videos spanning over 25 specialized academic subjects and verified by a semi-automatic system. Each question demands sophisticated domain-specific knowledge, precise spatiotemporal perception, and intricate logical reasoning, effectively challenging models' higher-order cognitive abilities. Our evaluation highlights significant performance deficits in state-of-the-art proprietary and open-source LMMs, including Gemini 2.5 Pro and Qwen2.5-VL, indicating substantial room for advancement in video reasoning capabilities. Detailed analyses of critical factors such as reasoning complexity and visual grounding provide valuable insights and clear direction for future developments in LMMs, driving the evolution of truly capable multimodal AI co-scientists. We hope SciVideoBench could fit the interests of the community and help to push the boundary of cutting-edge AI for border science.

  • 8 authors
·
Oct 9, 2025 3

Video-BrowseComp: Benchmarking Agentic Video Research on Open Web

The evolution of autonomous agents is redefining information seeking, transitioning from passive retrieval to proactive, open-ended web research. However, while textual and static multimodal agents have seen rapid progress, a significant modality gap remains in processing the web's most dynamic modality: video. Existing video benchmarks predominantly focus on passive perception, feeding curated clips to models without requiring external retrieval. They fail to evaluate agentic video research, which necessitates actively interrogating video timelines, cross-referencing dispersed evidence, and verifying claims against the open web. To bridge this gap, we present Video-BrowseComp, a challenging benchmark comprising 210 questions tailored for open-web agentic video reasoning. Unlike prior benchmarks, Video-BrowseComp enforces a mandatory dependency on temporal visual evidence, ensuring that answers cannot be derived solely through text search but require navigating video timelines to verify external claims. Our evaluation of state-of-the-art models reveals a critical bottleneck: even advanced search-augmented models like GPT-5.1 (w/ Search) achieve only 15.24\% accuracy. Our analysis reveals that these models largely rely on textual proxies, excelling in metadata-rich domains (e.g., TV shows with plot summaries) but collapsing in metadata-sparse, dynamic environments (e.g., sports, gameplay) where visual grounding is essential. As the first open-web video research benchmark, Video-BrowseComp advances the field beyond passive perception toward proactive video reasoning.

  • 9 authors
·
Dec 28, 2025 3

PerceptionComp: A Video Benchmark for Complex Perception-Centric Reasoning

We introduce PerceptionComp, a manually annotated benchmark for complex, long-horizon, perception-centric video reasoning. PerceptionComp is designed so that no single moment is sufficient: answering each question requires multiple temporally separated pieces of visual evidence and compositional constraints under conjunctive and sequential logic, spanning perceptual subtasks such as objects, attributes, relations, locations, actions, and events, and requiring skills including semantic recognition, visual correspondence, temporal reasoning, and spatial reasoning. The benchmark contains 1,114 highly complex questions on 279 videos from diverse domains including city walk tours, indoor villa tours, video games, and extreme outdoor sports, with 100% manual annotation. Human studies show that PerceptionComp requires substantial test-time thinking and repeated perception steps: participants take much longer than on prior benchmarks, and accuracy drops to near chance (18.97%) when rewatching is disallowed. State-of-the-art MLLMs also perform substantially worse on PerceptionComp than on existing benchmarks: the best model in our evaluation, Gemini-3-Flash, reaches only 45.96% accuracy in the five-choice setting, while open-source models remain below 40%. These results suggest that perception-centric long-horizon video reasoning remains a major bottleneck, and we hope PerceptionComp will help drive progress in perceptual reasoning.

  • 12 authors
·
Mar 27 2

FCMBench-Video: Benchmarking Document Video Intelligence

Document understanding is a critical capability in financial credit review, onboarding, and remote verification, where both decision accuracy and evidence traceability matter. Compared with static document images, document videos present a temporally redundant and sequentially unfolding evidence stream, require evidence integration across frames, and preserve acquisition-process cues relevant to authenticity-sensitive and anti-fraud review. We introduce FCMBench-Video, a benchmark for document-video intelligence that evaluates document perception, temporal grounding, and evidence-grounded reasoning under realistic capture conditions. For privacy-compliant yet realistic data at scale, we organize construction as an atomic-acquisition and composition workflow that records reusable single-document clips, applies controlled degradations, and assembles long-form multi-document videos with prescribed temporal spans. FCMBench-Video is built from 495 atomic videos composed into 1,200 long-form videos paired with 11,322 expert-annotated question--answer instances, covering 28 document types over 20s--60s duration tiers and 5,960 Chinese / 5,362 English instances. Evaluations on nine recent Video-MLLMs show that FCMBench-Video provides meaningful separation across systems and capabilities: counting is the most duration-sensitive task, Cross-Document Validation and Evidence-Grounded Selection probe higher-level evidence integration, and Visual Prompt Injection provides a complementary robustness dimension. The overall score distribution is broad and approximately bell-shaped, indicating a benchmark that is neither saturated nor dominated by trivial cases. Together, these results position FCMBench-Video as a reproducible benchmark for tracking Video-MLLM progress on document-video understanding and probing capability boundaries in authenticity-sensitive credit-domain applications.

  • 5 authors
·
Apr 27

EgoEsportsQA: An Egocentric Video Benchmark for Perception and Reasoning in Esports

While video large language models (Video-LLMs) excel in understanding slow-paced, real-world egocentric videos, their capabilities in high-velocity, information-dense virtual environments remain under-explored. Existing benchmarks focus on daily activities, yet lack a rigorous testbed for evaluating fast, rule-bound reasoning in virtual scenarios. To fill this gap, we introduce EgoEsportsQA, a pioneering video question-answering (QA) benchmark for grounding perception and reasoning in expert esports knowledge. We curate 1,745 high-quality QA pairs from professional matches across 3 first-person shooter games via a scalable six-stage pipeline. These questions are structured into a two-dimensional decoupled taxonomy: 11 sub-tasks in the cognitive capability dimension (covering perception and reasoning levels) and 6 sub-tasks in the esports knowledge dimension. Comprehensive evaluations of state-of-the-art Video-LLMs reveal that current models still fail to achieve satisfactory performance, with the best model only 71.58%. The results expose notable gaps across both axes: models exhibit stronger capabilities in basic visual perception than in deep tactical reasoning, and they grasp overall macro-progression better than fine-grained micro-operations. Extensive ablation experiments demonstrate the intrinsic weaknesses of current Video-LLM architectures. Further analysis suggests that our dataset not only reveals the connections between real-world and virtual egocentric domains, but also offers guidance for optimizing downstream esports applications, thereby fostering the future advancement of Video-LLMs in various egocentric environments.

  • 6 authors
·
Apr 19

ReactionBench: A Human-Anchored Benchmark for Modeling Reactions to Video

Understanding what happens in a video is not sufficient for socially responsive multimodal systems: such systems also aim to relate what a person observes to how that person responds. Existing video benchmarks largely evaluate events, temporal reasoning, or people depicted in the video, while affective and viewer-response datasets often focus on emotion labels, aggregate responses, or prediction from the stimulus alone. This leaves an underexplored question: can current multimodal models ground an observed viewer reaction in the stimulus context associated with it? We introduce ReactionBench, a human-anchored benchmark for reaction-specific video understanding. Built from a candidate pool of 31,834 synchronized stimulus-reaction clips spanning 433 hours and eight domains, ReactionBench evaluates three complementary abilities: ranking the intensity of a viewer's reactions within a video, matching a reaction to its temporally aligned stimulus, and explaining the concrete stimulus cues linked to that reaction. Human annotation provides 14,894 ratings over 3,257 moments, and the frozen evaluation comprises 250 intensity profiles, 112 matching items, and 200 rationale items with 447 blind-written human references. Across seven multimodal models, reaction-specific grounding remains challenging: the best model reaches 50.9% accuracy on four-way stimulus-reaction matching, while GPT-5 shows no detectable loss under reaction substitution. Performance is also sensitive to evaluation protocol. Project page: https://yibozh.github.io/ReactionBench-page/

  • 12 authors
·
Oct 11

TwinPast: Benchmarking Historical Evidence Use in Streaming Video Understanding with Evidence Contrastive Video Pairs

High accuracy on streaming video benchmarks does not establish whether a model uses visual history. Our review of OVO-Bench and StreamingBench finds that recent frames suffice for 32% of sampled historical questions, while models also answer many questions correctly from the question and options alone. We introduce TwinPast to test whether answers correctly follow changes in history, using 350 human-reviewed video pairs spanning five historical tasks. Each pair holds the recent video context, question, and ordered options fixed while changing critical historical evidence and the correct answer. Each video is evaluated independently, and PairAcc requires correct answers for both histories. We evaluate 34 model and input configurations. For Qwen3-VL-8B and DeepSeek-Flash, historical inputs improve performance on TwinPast, reversing the recent-frame advantage on existing benchmarks. The strongest evaluated streaming system reaches 49.14% PairAcc, compared with 66.57-91.43% for the evaluated general-purpose models. This gap persists across all five tasks. Case studies further show that models select states from the wrong time or contradict recorded event order despite retaining the relevant evidence. These findings highlight the need to connect historical memory and retrieval with reasoning that uses evidence according to the question's temporal references and event relations.

  • 7 authors
·
Oct 29

MammalNet: A Large-scale Video Benchmark for Mammal Recognition and Behavior Understanding

Monitoring animal behavior can facilitate conservation efforts by providing key insights into wildlife health, population status, and ecosystem function. Automatic recognition of animals and their behaviors is critical for capitalizing on the large unlabeled datasets generated by modern video devices and for accelerating monitoring efforts at scale. However, the development of automated recognition systems is currently hindered by a lack of appropriately labeled datasets. Existing video datasets 1) do not classify animals according to established biological taxonomies; 2) are too small to facilitate large-scale behavioral studies and are often limited to a single species; and 3) do not feature temporally localized annotations and therefore do not facilitate localization of targeted behaviors within longer video sequences. Thus, we propose MammalNet, a new large-scale animal behavior dataset with taxonomy-guided annotations of mammals and their common behaviors. MammalNet contains over 18K videos totaling 539 hours, which is ~10 times larger than the largest existing animal behavior dataset. It covers 17 orders, 69 families, and 173 mammal categories for animal categorization and captures 12 high-level animal behaviors that received focus in previous animal behavior studies. We establish three benchmarks on MammalNet: standard animal and behavior recognition, compositional low-shot animal and behavior recognition, and behavior detection. Our dataset and code have been made available at: https://mammal-net.github.io.

  • 8 authors
·
Jun 1, 2023

Online Video Understanding: A Comprehensive Benchmark and Memory-Augmented Method

Multimodal Large Language Models (MLLMs) have shown significant progress in offline video understanding. However, applying these models to real-world scenarios, such as autonomous driving and human-computer interaction, presents unique challenges due to the need for real-time processing of continuous online video streams. To this end, this paper presents systematic efforts from three perspectives: evaluation benchmark, model architecture, and training strategy. First, we introduce OVBench, a comprehensive question-answering benchmark specifically designed to evaluate models' ability to perceive, memorize, and reason within online video contexts. It features six core task types across three temporal contexts-past, present, and future-forming 16 subtasks from diverse datasets. Second, we propose a new Pyramid Memory Bank (PMB) that effectively retains key spatiotemporal information in video streams. Third, we proposed an offline-to-online learning paradigm, designing an interleaved dialogue format for online video data and constructing an instruction-tuning dataset tailored for online video training. This framework led to the development of VideoChat-Online, a robust and efficient model for online video understanding. Despite the lower computational cost and higher efficiency, VideoChat-Online outperforms existing state-of-the-art offline and online models across popular offline video benchmarks and OVBench, demonstrating the effectiveness of our model architecture and training strategy.

  • 10 authors
·
Dec 31, 2024

VOccl3D: A Video Benchmark Dataset for 3D Human Pose and Shape Estimation under real Occlusions

Human pose and shape (HPS) estimation methods have been extensively studied, with many demonstrating high zero-shot performance on in-the-wild images and videos. However, these methods often struggle in challenging scenarios involving complex human poses or significant occlusions. Although some studies address 3D human pose estimation under occlusion, they typically evaluate performance on datasets that lack realistic or substantial occlusions, e.g., most existing datasets introduce occlusions with random patches over the human or clipart-style overlays, which may not reflect real-world challenges. To bridge this gap in realistic occlusion datasets, we introduce a novel benchmark dataset, VOccl3D, a Video-based human Occlusion dataset with 3D body pose and shape annotations. Inspired by works such as AGORA and BEDLAM, we constructed this dataset using advanced computer graphics rendering techniques, incorporating diverse real-world occlusion scenarios, clothing textures, and human motions. Additionally, we fine-tuned recent HPS methods, CLIFF and BEDLAM-CLIFF, on our dataset, demonstrating significant qualitative and quantitative improvements across multiple public datasets, as well as on the test split of our dataset, while comparing its performance with other state-of-the-art methods. Furthermore, we leveraged our dataset to enhance human detection performance under occlusion by fine-tuning an existing object detector, YOLO11, thus leading to a robust end-to-end HPS estimation system under occlusions. Overall, this dataset serves as a valuable resource for future research aimed at benchmarking methods designed to handle occlusions, offering a more realistic alternative to existing occlusion datasets. See the Project page for code and dataset:https://yashgarg98.github.io/VOccl3D-dataset/

  • 8 authors
·
Aug 8, 2025

LVOS: A Benchmark for Large-scale Long-term Video Object Segmentation

Video object segmentation (VOS) aims to distinguish and track target objects in a video. Despite the excellent performance achieved by off-the-shell VOS models, existing VOS benchmarks mainly focus on short-term videos lasting about 5 seconds, where objects remain visible most of the time. However, these benchmarks poorly represent practical applications, and the absence of long-term datasets restricts further investigation of VOS in realistic scenarios. Thus, we propose a novel benchmark named LVOS, comprising 720 videos with 296,401 frames and 407,945 high-quality annotations. Videos in LVOS last 1.14 minutes on average, approximately 5 times longer than videos in existing datasets. Each video includes various attributes, especially challenges deriving from the wild, such as long-term reappearing and cross-temporal similar objects. Compared to previous benchmarks, our LVOS better reflects VOS models' performance in real scenarios. Based on LVOS, we evaluate 20 existing VOS models under 4 different settings and conduct a comprehensive analysis. On LVOS, these models suffer a large performance drop, highlighting the challenge of achieving precise tracking and segmentation in real-world scenarios. Attribute-based analysis indicates that key factor to accuracy decline is the increased video length, emphasizing LVOS's crucial role. We hope our LVOS can advance development of VOS in real scenes. Data and code are available at https://lingyihongfd.github.io/lvos.github.io/.

  • 12 authors
·
Apr 30, 2024

CountVideoBench: A Benchmark to Evaluate Prediction Biases on the Object Counting task by Video-Language Models

Object counting in videos remains a poorly characterized capability of multimodal large language models. Counting questions are included in many existing VideoQA benchmarks, but the ground-truth count distributions in these benchmarks are heavily skewed toward small values. Across the nine benchmarks we survey, the median ground-truth count is at most five, and the three most frequent values together account for between 45% and 93% of the videos. The resulting mean accuracy is then dominated by the most frequent counts; a value-dependent bias at a rare count contributes negligibly to the average and remains invisible. We introduce CountVideoBench, a benchmark of 2,600 synthetic videos covering 26 cardinalities in the interval [5, 50] (100 videos each), grouped into six clusters of consecutive counts that span the range while enabling near-neighbor comparisons. Each video contains a single class of static objects under a controlled camera motion, removing object motion and reducing recognition as confounds. We evaluate sixteen video-language models from nine architecture families in a zero-shot setting. No model exceeds 27.6% Exact Match. The dependence of accuracy on cardinality varies across models, ranging from monotonic decline to a non-monotonic peak-and-collapse pattern, which rules out increasing difficulty with cardinality as the dominant explanation of counting failure. Every model further concentrates its predictions on its own set of preferred integers, with accuracy peaks coinciding with these values and collapsing at adjacent counts. These findings highlight the need for balanced, diagnostic counting benchmarks to reliably assess this fundamental visual capability.

  • 4 authors
·
Oct 25

Video-MME-v2: Towards the Next Stage in Benchmarks for Comprehensive Video Understanding

With the rapid advancement of video understanding, existing benchmarks are becoming increasingly saturated, exposing a critical discrepancy between inflated leaderboard scores and real-world model capabilities. To address this widening gap, we introduce Video-MME-v2, a comprehensive benchmark designed to rigorously evaluate the robustness and faithfulness of video understanding. To systematically evaluate model capabilities, we design a progressive tri-level hierarchy that incrementally increases the complexity of video comprehension, ranging from multi-point visual information aggregation, to temporal dynamics modeling, and ultimately to complex multimodal reasoning. Besides, in contrast to conventional per-question accuracy, we propose a group-based non-linear evaluation strategy that enforces both consistency across related queries and coherence in multi-step reasoning. It penalizes fragmented or guess-based correctness and assigns credit only to answers supported by valid reasoning. To guarantee data quality, Video-MME-v2 is constructed through a rigorously controlled human annotation pipeline, involving 12 annotators and 50 independent reviewers. Backed by 3,300 human-hours and up to 5 rounds of quality assurance, Video-MME-v2 aims to serve as one of the most authoritative video benchmarks. Extensive experiments reveal a substantial gap between current best model Gemini-3-Pro and human experts, and uncover a clear hierarchical bottleneck where errors in visual information aggregation and temporal modeling propagate to limit high-level reasoning. We further find that thinking-based reasoning is highly dependent on textual cues, improving performance with subtitles but sometimes degrading it in purely visual settings. By exposing these limitations, Video-MME-v2 establishes a demanding new testbed for the development of next-generation video MLLMs.

OphNet: A Large-Scale Video Benchmark for Ophthalmic Surgical Workflow Understanding

Surgical scene perception via videos are critical for advancing robotic surgery, telesurgery, and AI-assisted surgery, particularly in ophthalmology. However, the scarcity of diverse and richly annotated video datasets has hindered the development of intelligent systems for surgical workflow analysis. Existing datasets for surgical workflow analysis, which typically face challenges such as small scale, a lack of diversity in surgery and phase categories, and the absence of time-localized annotations, limit the requirements for action understanding and model generalization validation in complex and diverse real-world surgical scenarios. To address this gap, we introduce OphNet, a large-scale, expert-annotated video benchmark for ophthalmic surgical workflow understanding. OphNet features: 1) A diverse collection of 2,278 surgical videos spanning 66 types of cataract, glaucoma, and corneal surgeries, with detailed annotations for 102 unique surgical phases and 150 granular operations; 2) It offers sequential and hierarchical annotations for each surgery, phase, and operation, enabling comprehensive understanding and improved interpretability; 3) Moreover, OphNet provides time-localized annotations, facilitating temporal localization and prediction tasks within surgical workflows. With approximately 205 hours of surgical videos, OphNet is about 20 times larger than the largest existing surgical workflow analysis benchmark. Our dataset and code have been made available at: https://github.com/minghu0830/OphNet-benchmark.

  • 14 authors
·
Jun 11, 2024

MORSE-500: A Programmatically Controllable Video Benchmark to Stress-Test Multimodal Reasoning

Despite rapid advances in vision-language models (VLMs), current benchmarks for multimodal reasoning fall short in three key dimensions. First, they overwhelmingly rely on static images, failing to capture the temporal complexity of real-world environments. Second, they narrowly focus on mathematical problem-solving, neglecting the broader spectrum of reasoning skills -- including abstract, physical, planning, spatial, and temporal capabilities -- required for robust multimodal intelligence. Third, many benchmarks quickly saturate, offering limited headroom for diagnosing failure modes or measuring continued progress. We introduce MORSE-500 (Multimodal Reasoning Stress-test Environment), a video benchmark composed of 500 fully scripted clips with embedded questions spanning six complementary reasoning categories. Each instance is programmatically generated using deterministic Python scripts (via Manim, Matplotlib, MoviePy), generative video models, and curated real footage. This script-driven design allows fine-grained control over visual complexity, distractor density, and temporal dynamics -- enabling difficulty to be scaled systematically as models improve. Unlike static benchmarks that become obsolete once saturated, MORSE-500 is built to evolve: its controllable generation pipeline supports the creation of arbitrarily challenging new instances, making it ideally suited for stress-testing next-generation models. Initial experiments with state-of-the-art systems -- including various Gemini 2.5 Pro and OpenAI o3 which represent the strongest available at the time, alongside strong open-source models -- reveal substantial performance gaps across all categories, with particularly large deficits in abstract and planning tasks. We release the full dataset, generation scripts, and evaluation harness to support transparent, reproducible, and forward-looking multimodal reasoning research.

  • 13 authors
·
Jun 5, 2025 2

A Culturally-diverse Multilingual Multimodal Video Benchmark & Model

Large multimodal models (LMMs) have recently gained attention due to their effectiveness to understand and generate descriptions of visual content. Most existing LMMs are in English language. While few recent works explore multilingual image LMMs, to the best of our knowledge, moving beyond the English language for cultural and linguistic inclusivity is yet to be investigated in the context of video LMMs. In pursuit of more inclusive video LMMs, we introduce a multilingual Video LMM benchmark, named ViMUL-Bench, to evaluate Video LMMs across 14 languages, including both low- and high-resource languages: English, Chinese, Spanish, French, German, Hindi, Arabic, Russian, Bengali, Urdu, Sinhala, Tamil, Swedish, and Japanese. Our ViMUL-Bench is designed to rigorously test video LMMs across 15 categories including eight culturally diverse categories, ranging from lifestyles and festivals to foods and rituals and from local landmarks to prominent cultural personalities. ViMUL-Bench comprises both open-ended (short and long-form) and multiple-choice questions spanning various video durations (short, medium, and long) with 8k samples that are manually verified by native language speakers. In addition, we also introduce a machine translated multilingual video training set comprising 1.2 million samples and develop a simple multilingual video LMM, named ViMUL, that is shown to provide a better tradeoff between high-and low-resource languages for video understanding. We hope our ViMUL-Bench and multilingual video LMM along with a large-scale multilingual video training set will help ease future research in developing cultural and linguistic inclusive multilingual video LMMs. Our proposed benchmark, video LMM and training data will be publicly released at https://mbzuai-oryx.github.io/ViMUL/.

  • 29 authors
·
Jun 8, 2025

SIV-Bench: A Video Benchmark for Social Interaction Understanding and Reasoning

The rich and multifaceted nature of human social interaction, encompassing multimodal cues, unobservable relations and mental states, and dynamical behavior, presents a formidable challenge for artificial intelligence. To advance research in this area, we introduce SIV-Bench, a novel video benchmark for rigorously evaluating the capabilities of Multimodal Large Language Models (MLLMs) across Social Scene Understanding (SSU), Social State Reasoning (SSR), and Social Dynamics Prediction (SDP). SIV-Bench features 2,792 video clips and 8,792 meticulously generated question-answer pairs derived from a human-LLM collaborative pipeline. It is originally collected from TikTok and YouTube, covering a wide range of video genres, presentation styles, and linguistic and cultural backgrounds. It also includes a dedicated setup for analyzing the impact of different textual cues-original on-screen text, added dialogue, or no text. Our comprehensive experiments on leading MLLMs reveal that while models adeptly handle SSU, they significantly struggle with SSR and SDP, where Relation Inference (RI) is an acute bottleneck, as further examined in our analysis. Our study also confirms the critical role of transcribed dialogue in aiding comprehension of complex social interactions. By systematically identifying current MLLMs' strengths and limitations, SIV-Bench offers crucial insights to steer the development of more socially intelligent AI. The dataset and code are available at https://kfq20.github.io/sivbench/.

  • 6 authors
·
Jun 5, 2025

iSafetyBench: A video-language benchmark for safety in industrial environment

Recent advances in vision-language models (VLMs) have enabled impressive generalization across diverse video understanding tasks under zero-shot settings. However, their capabilities in high-stakes industrial domains-where recognizing both routine operations and safety-critical anomalies is essential-remain largely underexplored. To address this gap, we introduce iSafetyBench, a new video-language benchmark specifically designed to evaluate model performance in industrial environments across both normal and hazardous scenarios. iSafetyBench comprises 1,100 video clips sourced from real-world industrial settings, annotated with open-vocabulary, multi-label action tags spanning 98 routine and 67 hazardous action categories. Each clip is paired with multiple-choice questions for both single-label and multi-label evaluation, enabling fine-grained assessment of VLMs in both standard and safety-critical contexts. We evaluate eight state-of-the-art video-language models under zero-shot conditions. Despite their strong performance on existing video benchmarks, these models struggle with iSafetyBench-particularly in recognizing hazardous activities and in multi-label scenarios. Our results reveal significant performance gaps, underscoring the need for more robust, safety-aware multimodal models for industrial applications. iSafetyBench provides a first-of-its-kind testbed to drive progress in this direction. The dataset is available at: https://github.com/raiyaan-abdullah/iSafety-Bench.

  • 3 authors
·
Aug 1, 2025

HumanVideo-MME: Benchmarking MLLMs for Human-Centric Video Understanding

Multimodal Large Language Models (MLLMs) have demonstrated significant advances in visual understanding tasks involving both images and videos. However, their capacity to comprehend human-centric video data remains underexplored, primarily due to the absence of comprehensive and high-quality evaluation benchmarks. Existing human-centric benchmarks predominantly emphasize video generation quality and action recognition, while overlooking essential perceptual and cognitive abilities required in human-centered scenarios. Furthermore, they are often limited by single-question paradigms and overly simplistic evaluation metrics. To address above limitations, we propose a modern HV-MMBench, a rigorously curated benchmark designed to provide a more holistic evaluation of MLLMs in human-centric video understanding. Compared to existing human-centric video benchmarks, our work offers the following key features: (1) Diverse evaluation dimensions: HV-MMBench encompasses 13 tasks, ranging from basic attribute perception (e.g., age estimation, emotion recognition) to advanced cognitive reasoning (e.g., social relationship prediction, intention prediction), enabling comprehensive assessment of model capabilities; (2) Varied data types: The benchmark includes multiple-choice, fill-in-blank, true/false, and open-ended question formats, combined with diverse evaluation metrics, to more accurately and robustly reflect model performance; (3) Multi-domain video coverage: The benchmark spans 50 distinct visual scenarios, enabling comprehensive evaluation across fine-grained scene variations; (4) Temporal coverage: The benchmark covers videos from short-term (10 seconds) to long-term (up to 30min) durations, supporting systematic analysis of models temporal reasoning abilities across diverse contextual lengths.

  • 12 authors
·
Jul 7, 2025

EgoSafetyBench: A Diagnostic Egocentric Video Benchmark for Evaluating Embodied VLMs as Runtime Safety Guards

Vision-language models (VLMs) are now proposed as runtime safety guards for embodied agents in homes and factories. A deployable guard must catch genuinely unsafe situations while avoiding unnecessary intervention on routine but superficially alarming activity, a distinction that binary safety benchmarks obscure. We introduce EgoSafetyBench, an egocentric video benchmark of 1,200 robot-view scenarios annotated at half-second granularity, to evaluate VLMs as streaming guards across two tracks. The situational track (800 scenarios) spans four families, from routine and safe-but-suspicious scenes to obvious and contextual hazards. The visual-channel track (400 scenarios) targets in-scene text-a sign, sticker, or label visible in the scene-that can misrepresent the physical situation, pairing each misleading sign with a truthful version to test both whether a guard flags the text as misleading and whether the text corrupts its physical-safety judgment. Both tracks use contrastive ladders: near-identical scenarios differing only in a single visible deciding cue, so a correct call must hinge on that cue rather than the overall scene type. We evaluate ten open- and closed-source VLMs. We find that while guards reliably recognize videos containing hazards, they often miss specific hazardous moments, particularly contextual hazards. Furthermore, misleading in-scene signs degrade all tested guards: vulnerable models miss up to a third of hazards, while robust models over-intervene on safe content. Matched controls reveal that apparent safety robustness often reflects indiscriminate alarming rather than true physical reasoning.

MedStreamBench: A Time-Aware Benchmark for Streaming and Proactive Medical Video Understanding

Existing medical video benchmarks primarily evaluate whether a model produces the correct answer, but rarely assess whether it answers at the right time. In real clinical settings, AI systems must decide not only what to predict, but also when to answer, defer judgment, or proactively raise alerts. This creates a critical gap between benchmark evaluation and deployment requirements. We present MedStreamBench, a benchmark for time-aware medical video understanding. MedStreamBench integrates 22 medical datasets and 5,419 QA instances across four temporal settings: retrospective, present, future, and proactive. Unlike conventional benchmarks that assume full-video access, MedStreamBench restricts models to temporally bounded evidence windows and supports both single-turn and streaming evaluation. We further introduce a proactive monitoring setting that requires models to determine whether and when clinically relevant alerts should be triggered. Beyond answer correctness, MedStreamBench evaluates temporal behavior through responsiveness and post-evidence stability. Experiments on leading general-purpose and medical vision-language models reveal a substantial gap between offline recognition and temporally grounded decision-making, with performance dropping markedly in streaming and proactive settings. Our benchmark is available at https://huggingface.co/datasets/Venn2024/MedStreamBench.

  • 5 authors
·
Jul 1

VIABench: A Comprehensive Video Benchmark Collected from Blind Individuals for Visual Impairment Assistance

Visually impaired individuals (VIIs) encounter significant daily challenges due to limited access to visual information. Although Multimodal Large Language Models (MLLMs) have achieved impressive results on general vision and language tasks, their practical utility in real-world blind assistance still remains largely underexplored. To fill this gap, we introduce VIABench, a comprehensive video benchmark specifically designed to evaluate MLLMs in Visually Impaired Assistance scenarios using first-person videos recorded or shared by VIIs themselves. VIABench defines three core tasks, each targeting a distinct requirement in visual assistance. Proactive Reminder: Assesses the model's ability to interpret ongoing video content while proactively anticipating and verbally describing upcoming navigation-critical events; Visual Question Answering (VQA): Evaluates the model's capacity to answer user-posed questions about the environment or objects within the video; Vision-Guided Interaction: Tests context-aware reasoning to accomplish intentional interactions between user and environment. To ensure a robust and fair evaluation, we propose a rigorous benchmarking pipeline that supports both online (real-time) and offline settings. Our experiments demonstrate that current MLLMs still struggle to deliver comprehensive support for VIIs, especially in the Proactive Reminder task, which demands accurate anticipation and real-time responsiveness. We hope VIABench will drive future research toward developing customized MLLMs for real-world assistance, ultimately improving navigation and interaction experiences for visually impaired individuals. Code and data will be released at https://github.com/MCG-NJU/VIABench.

CFVBench: A Comprehensive Video Benchmark for Fine-grained Multimodal Retrieval-Augmented Generation

Multimodal Retrieval-Augmented Generation (MRAG) enables Multimodal Large Language Models (MLLMs) to generate responses with external multimodal evidence, and numerous video-based MRAG benchmarks have been proposed to evaluate model capabilities across retrieval and generation stages. However, existing benchmarks remain limited in modality coverage and format diversity, often focusing on single- or limited-modality tasks, or coarse-grained scene understanding. To address these gaps, we introduce CFVBench, a large-scale, manually verified benchmark constructed from 599 publicly available videos, yielding 5,360 open-ended QA pairs. CFVBench spans high-density formats and domains such as chart-heavy reports, news broadcasts, and software tutorials, requiring models to retrieve and reason over long temporal video spans while maintaining fine-grained multimodal information. Using CFVBench, we systematically evaluate 7 retrieval methods and 14 widely-used MLLMs, revealing a critical bottleneck: current models (even GPT5 or Gemini) struggle to capture transient yet essential fine-grained multimodal details. To mitigate this, we propose Adaptive Visual Refinement (AVR), a simple yet effective framework that adaptively increases frame sampling density and selectively invokes external tools when necessary. Experiments show that AVR consistently enhances fine-grained multimodal comprehension and improves performance across all evaluated MLLMs

  • 14 authors
·
Oct 9, 2025

TemporalBench: Benchmarking Fine-grained Temporal Understanding for Multimodal Video Models

Understanding fine-grained temporal dynamics is crucial for multimodal video comprehension and generation. Due to the lack of fine-grained temporal annotations, existing video benchmarks mostly resemble static image benchmarks and are incompetent at evaluating models for temporal understanding. In this paper, we introduce TemporalBench, a new benchmark dedicated to evaluating fine-grained temporal understanding in videos. TemporalBench consists of ~10K video question-answer pairs, derived from ~2K high-quality human annotations detailing the temporal dynamics in video clips. As a result, our benchmark provides a unique testbed for evaluating various temporal understanding and reasoning abilities such as action frequency, motion magnitude, event order, etc. Moreover, it enables evaluations on various tasks like both video question answering and captioning, both short and long video understanding, as well as different models such as multimodal video embedding models and text generation models. Results show that state-of-the-art models like GPT-4o achieve only 38.5% question answering accuracy on TemporalBench, demonstrating a significant gap (~30%) between humans and AI in temporal understanding. Furthermore, we notice a critical pitfall for multi-choice QA where LLMs can detect the subtle changes in negative captions and find a centralized description as a cue for its prediction, where we propose Multiple Binary Accuracy (MBA) to correct such bias. We hope that TemporalBench can foster research on improving models' temporal reasoning capabilities. Both dataset and evaluation code will be made available.

  • 15 authors
·
Oct 14, 2024 2

Benchmarking Scientific Understanding and Reasoning for Video Generation using VideoScience-Bench

The next frontier for video generation lies in developing models capable of zero-shot reasoning, where understanding real-world scientific laws is crucial for accurate physical outcome modeling under diverse conditions. However, existing video benchmarks are physical commonsense-based, offering limited insight into video models' scientific reasoning capability. We introduce VideoScience-Bench, a benchmark designed to evaluate undergraduate-level scientific understanding in video models. Each prompt encodes a composite scientific scenario that requires understanding and reasoning across multiple scientific concepts to generate the correct phenomenon. The benchmark comprises 200 carefully curated prompts spanning 14 topics and 103 concepts in physics and chemistry. We conduct expert-annotated evaluations across seven state-of-the-art video models in T2V and I2V settings along five dimensions: Prompt Consistency, Phenomenon Congruency, Correct Dynamism, Immutability, and Spatio-Temporal Continuity. Using a VLM-as-a-Judge to assess video generations, we observe strong correlation with human assessments. To the best of our knowledge, VideoScience-Bench is the first benchmark to evaluate video models not only as generators but also as reasoners, requiring their generations to demonstrate scientific understanding consistent with expected physical and chemical phenomena. Our data and evaluation code are available at: https://github.com/hao-ai-lab/VideoScience{github.com/hao-ai-lab/VideoScience}.

  • 10 authors
·
Dec 2, 2025 2

Perception Test: A Diagnostic Benchmark for Multimodal Video Models

We propose a novel multimodal video benchmark - the Perception Test - to evaluate the perception and reasoning skills of pre-trained multimodal models (e.g. Flamingo, BEiT-3, or GPT-4). Compared to existing benchmarks that focus on computational tasks (e.g. classification, detection or tracking), the Perception Test focuses on skills (Memory, Abstraction, Physics, Semantics) and types of reasoning (descriptive, explanatory, predictive, counterfactual) across video, audio, and text modalities, to provide a comprehensive and efficient evaluation tool. The benchmark probes pre-trained models for their transfer capabilities, in a zero-shot / few-shot or limited finetuning regime. For these purposes, the Perception Test introduces 11.6k real-world videos, 23s average length, designed to show perceptually interesting situations, filmed by around 100 participants worldwide. The videos are densely annotated with six types of labels (multiple-choice and grounded video question-answers, object and point tracks, temporal action and sound segments), enabling both language and non-language evaluations. The fine-tuning and validation splits of the benchmark are publicly available (CC-BY license), in addition to a challenge server with a held-out test split. Human baseline results compared to state-of-the-art video QA models show a significant gap in performance (91.4% vs 43.6%), suggesting that there is significant room for improvement in multimodal video understanding. Dataset, baselines code, and challenge server are available at https://github.com/deepmind/perception_test

  • 24 authors
·
May 23, 2023

Needle In A Video Haystack: A Scalable Synthetic Framework for Benchmarking Video MLLMs

Video understanding is a crucial next step for multimodal large language models (MLLMs). To probe specific aspects of video understanding ability, existing video benchmarks typically require careful video selection based on the target capability, along with laborious annotation of query-response pairs to match the specific video content. This process is both challenging and resource-intensive. In this paper, we propose VideoNIAH (Video Needle In A Haystack), a benchmark construction framework through synthetic video generation. VideoNIAH decouples test video content from their query-responses by inserting unrelated image/text 'needles' into original videos. It generates annotations solely from these needles, ensuring diversity in video sources and a variety of query-responses. Additionally, by inserting multiple needles, VideoNIAH rigorously evaluates the temporal understanding capabilities of models. We utilized VideoNIAH to compile a video benchmark VNBench, including tasks such as retrieval, ordering, and counting. VNBench can efficiently evaluate the fine-grained understanding ability and spatio-temporal modeling ability of a video model, while also supporting the long-context evaluation. Additionally, we evaluated recent video-centric multimodal large language models (MLLMs), both open-source and proprietary, providing a comprehensive analysis. We found that although proprietary models have significant advantages over open-source models, all existing video models still perform poorly on long-distance dependency tasks. VideoNIAH is a simple yet highly scalable benchmark construction framework, and we believe it will inspire future video benchmark works. The code and data are available at https://github.com/joez17/VideoNIAH.

  • 9 authors
·
Jun 13, 2024

LiViBench: An Omnimodal Benchmark for Interactive Livestream Video Understanding

The development of multimodal large language models (MLLMs) has advanced general video understanding. However, existing video evaluation benchmarks primarily focus on non-interactive videos, such as movies and recordings. To fill this gap, this paper proposes the first omnimodal benchmark for interactive livestream videos, LiViBench. It features a diverse set of 24 tasks, highlighting the perceptual, reasoning, and livestream-specific challenges. To efficiently construct the dataset, we design a standardized semi-automatic annotation workflow that incorporates the human-in-the-loop at multiple stages. The workflow leverages multiple MLLMs to form a multi-agent system for comprehensive video description and uses a seed-question-driven method to construct high-quality annotations. All interactive videos in the benchmark include audio, speech, and real-time comments modalities. To enhance models' understanding of interactive videos, we design tailored two-stage instruction-tuning and propose a Video-to-Comment Retrieval (VCR) module to improve the model's ability to utilize real-time comments. Based on these advancements, we develop LiVi-LLM-7B, an MLLM with enhanced knowledge of interactive livestreams. Experiments show that our model outperforms larger open-source models with up to 72B parameters, narrows the gap with leading proprietary models on LiViBench, and achieves enhanced performance on general video benchmarks, including VideoMME, LongVideoBench, MLVU, and VideoEval-Pro.

  • 7 authors
·
Jan 21

VNU-Bench: A Benchmarking Dataset for Multi-Source Multimodal News Video Understanding

News videos are carefully edited multimodal narratives that combine narration, visuals, and external quotations into coherent storylines. In recent years, there have been significant advances in evaluating multimodal large language models (MLLMs) for news video understanding. However, existing benchmarks largely focus on single-source, intra-video reasoning, where each report is processed in isolation. In contrast, real-world news consumption is inherently multi-sourced: the same event is reported by different outlets with complementary details, distinct narrative choices, and sometimes conflicting claims that unfold over time. Robust news understanding, therefore, requires models to compare perspectives from different sources, align multimodal evidence across sources, and synthesize multi-source information. To fill this gap, we introduce VNU-Bench, the first benchmark for multi-source, cross-video understanding in the news domain. We design a set of new question types that are unique in testing models' ability of understanding multi-source multimodal news from a variety of different angles. We design a novel hybrid human-model QA generation process that addresses the issues of scalability and quality control in building a large dataset for cross-source news understanding. The dataset comprises 429 news groups, 1,405 videos, and 2,501 high-quality questions. Comprehensive evaluation of both closed- and open-source multimodal models shows that VNU-Bench poses substantial challenges for current MLLMs.

  • 4 authors
·
Jan 5

PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modeling

High-quality human reconstruction and photo-realistic rendering of a dynamic scene is a long-standing problem in computer vision and graphics. Despite considerable efforts invested in developing various capture systems and reconstruction algorithms, recent advancements still struggle with loose or oversized clothing and overly complex poses. In part, this is due to the challenges of acquiring high-quality human datasets. To facilitate the development of these fields, in this paper, we present PKU-DyMVHumans, a versatile human-centric dataset for high-fidelity reconstruction and rendering of dynamic human scenarios from dense multi-view videos. It comprises 8.2 million frames captured by more than 56 synchronized cameras across diverse scenarios. These sequences comprise 32 human subjects across 45 different scenarios, each with a high-detailed appearance and realistic human motion. Inspired by recent advancements in neural radiance field (NeRF)-based scene representations, we carefully set up an off-the-shelf framework that is easy to provide those state-of-the-art NeRF-based implementations and benchmark on PKU-DyMVHumans dataset. It is paving the way for various applications like fine-grained foreground/background decomposition, high-quality human reconstruction and photo-realistic novel view synthesis of a dynamic scene. Extensive studies are performed on the benchmark, demonstrating new observations and challenges that emerge from using such high-fidelity dynamic data.

  • 8 authors
·
Mar 24, 2024

EgoMemReason: A Memory-Driven Reasoning Benchmark for Long-Horizon Egocentric Video Understanding

Next-generation visual assistants, such as smart glasses, embodied agents, and always-on life-logging systems, must reason over an entire day or more of continuous visual experience. In ultra-long video settings, relevant information is sparsely distributed across hours or days, making memory a fundamental challenge: models must accumulate information over time, recall prior states, track temporal order, and abstract recurring patterns. However, existing week-long video benchmarks are primarily designed for perception and recognition, such as moment localization or global summarization, rather than reasoning that requires integrating evidence across multiple days. To address this gap, we introduce EgoMemReason, a comprehensive benchmark that systematically evaluates week-long egocentric video understanding through memory-driven reasoning. EgoMemReason evaluates three complementary memory types: entity memory, tracking how object states evolve and change across days; event memory, recalling and ordering activities separated by hours or days; and behavior memory, abstracting recurring patterns from sparse, repeated observations over the whole week period. EgoMemReason comprises 500 questions across three memory types and six core challenges, with an average of 5.1 video segments of evidence per question and 25.9 hours of memory backtracking. We evaluate EgoMemReason on 17 methods across MLLMs and agentic frameworks, revealing that even the best model achieves only 39.6% overall accuracy. Further analysis shows that the three memory types fail for distinct reasons and that performance degrades as evidence spans longer temporal horizons, revealing that long-horizon memory remains far from solved. We believe EgoMemReason establishes a strong foundation for evaluating and advancing long-context, memory-aware multimodal systems.

  • 9 authors
·
May 10

EgoMonth: A Month-Level Egocentric Video Benchmark for Long-Term Spatiotemporal Memory

Recent advances in Multimodal Large Language Models (MLLMs) have led to substantial progress in video understanding, accompanied by a growing number of long video benchmarks. However, existing benchmarks rely predominantly on web-sourced videos that lack inter-clip spatiotemporal continuity, making it difficult to assess whether models can maintain consistent memory across days or weeks of real-world experience. We introduce EgoMonth, the first month-level egocentric video understanding benchmark. EgoMonth comprises over 300 hours of first-person daily-life recordings from 20 participants spanning 20 to 120 days, paired with 1,443 human-crafted multiple-choice question-answer pairs. We design a cognitively grounded 14-task evaluation framework organized into three hierarchical cognitive levels: Schema Consolidation, Episodic Indexing, and Cascading Reasoning. Evaluation of state-of-the-art open-source and closed-source MLLMs reveals that even the best-performing model, Gemini 2.5 Pro, achieves only 71.8% macro-average accuracy, remaining 22.4 percentage points below the corrected human baseline of 94.2%. Several models perform near or below the 25% chance level on tasks such as Route Reasoning, Cross-view Spatial Reasoning, and Direction Judgement, while even the strongest closed-source model remains substantially below human performance. These results indicate that current MLLMs function as lossy summarizers rather than faithful memorizers, highlighting the need for architectures with genuine long-term spatiotemporal memory.

  • 18 authors
·
Aug 12

Does Local Video Understanding Transfer Across Encounters? The EgoGears Benchmark

Embodied systems must make knowledge acquired during one encounter usable in another despite changes in viewpoint, motion, and illumination. Yet aggregate cross-video accuracy conflates failures of local perception with failures to preserve observation identity, establish correspondence, and compose evidence, obscuring whether local video understanding actually transfers. We introduce EgoGears, a complementary single- and multi-video benchmark designed to diagnose this transition. It contains 567 single-video and 1,487 multi-video questions derived from 126 human-collected egocentric recordings covering 39 outdoor routes. Repeated traversals across movement speeds and lighting conditions ground comparisons in shared physical environments; 531 questions require alignment across independent recordings. Single-video questions measure the local visual, spatial, and motion evidence available to a model, while multi-video questions test whether evidence remains bound to the correct observation and can be composed into consistent route relationships. We report 29 single-video and 31 multi-video MLLM configurations across six model families in the main leaderboard. Among the 20 configurations evaluated comparably on both splits, every model performs worse on multi-video questions, with a mean decrease of 22.5 percentage points, and the gap persists when answer format and scoring are held fixed. The gap is not explained simply by additional videos or recording boundaries. The central bottlenecks are observation--evidence binding and ordered route-state tracking. The code and benchmark are publicly available at https://github.com/lei-qi-233/EgoGears.

  • 16 authors
·
Sep 28

Video-CCAM: Enhancing Video-Language Understanding with Causal Cross-Attention Masks for Short and Long Videos

Multi-modal large language models (MLLMs) have demonstrated considerable potential across various downstream tasks that require cross-domain knowledge. MLLMs capable of processing videos, known as Video-MLLMs, have attracted broad interest in video-language understanding. However, videos, especially long videos, contain more visual tokens than images, making them difficult for LLMs to process. Existing works either downsample visual features or extend the LLM context size, risking the loss of high-resolution information or slowing down inference speed. To address these limitations, we apply cross-attention layers in the intermediate projector between the visual encoder and the large language model (LLM). As the naive cross-attention mechanism is insensitive to temporal order, we further introduce causal cross-attention masks (CCAMs) within the cross-attention layers. This Video-MLLM, named Video-CCAM, is trained in a straightforward two-stage fashion: feature alignment and visual instruction tuning. We develop several Video-CCAM models based on LLMs of different sizes (4B, 9B, and 14B). Video-CCAM proves to be a robust Video-MLLM and shows outstanding performance from short videos to long ones. Among standard video benchmarks like MVBench and VideoChatGPT-QA, Video-CCAM shows outstanding performances (1st/2nd/3rd in MVBench and TGIF-QA, 2nd/3rd/4th in MSVD-QA, MSRVTT-QA, and ActivityNet-QA). In benchmarks encompassing long videos, Video-CCAM models can be directly adapted to long video understanding and still achieve exceptional scores despite being trained solely with images and 16-frame videos. Using 96 frames (6times the training number of frames), Video-CCAM models rank 1st/2nd/3rd in VideoVista and 1st/2nd/4th in MLVU among all open-source Video-MLLMs, respectively. The code is publicly available in https://github.com/QQ-MM/Video-CCAM.

  • 6 authors
·
Aug 26, 2024

Video Depth Anything: Consistent Depth Estimation for Super-Long Videos

Depth Anything has achieved remarkable success in monocular depth estimation with strong generalization ability. However, it suffers from temporal inconsistency in videos, hindering its practical applications. Various methods have been proposed to alleviate this issue by leveraging video generation models or introducing priors from optical flow and camera poses. Nonetheless, these methods are only applicable to short videos (< 10 seconds) and require a trade-off between quality and computational efficiency. We propose Video Depth Anything for high-quality, consistent depth estimation in super-long videos (over several minutes) without sacrificing efficiency. We base our model on Depth Anything V2 and replace its head with an efficient spatial-temporal head. We design a straightforward yet effective temporal consistency loss by constraining the temporal depth gradient, eliminating the need for additional geometric priors. The model is trained on a joint dataset of video depth and unlabeled images, similar to Depth Anything V2. Moreover, a novel key-frame-based strategy is developed for long video inference. Experiments show that our model can be applied to arbitrarily long videos without compromising quality, consistency, or generalization ability. Comprehensive evaluations on multiple video benchmarks demonstrate that our approach sets a new state-of-the-art in zero-shot video depth estimation. We offer models of different scales to support a range of scenarios, with our smallest model capable of real-time performance at 30 FPS.

  • 7 authors
·
Jan 21, 2025 2

VCR-Bench: A Comprehensive Evaluation Framework for Video Chain-of-Thought Reasoning

The advancement of Chain-of-Thought (CoT) reasoning has significantly enhanced the capabilities of large language models (LLMs) and large vision-language models (LVLMs). However, a rigorous evaluation framework for video CoT reasoning remains absent. Current video benchmarks fail to adequately assess the reasoning process and expose whether failures stem from deficiencies in perception or reasoning capabilities. Therefore, we introduce VCR-Bench, a novel benchmark designed to comprehensively evaluate LVLMs' Video Chain-of-Thought Reasoning capabilities. VCR-Bench comprises 859 videos spanning a variety of video content and durations, along with 1,034 high-quality question-answer pairs. Each pair is manually annotated with a stepwise CoT rationale, where every step is tagged to indicate its association with the perception or reasoning capabilities. Furthermore, we design seven distinct task dimensions and propose the CoT score to assess the entire CoT process based on the stepwise tagged CoT rationals. Extensive experiments on VCR-Bench highlight substantial limitations in current LVLMs. Even the top-performing model, o1, only achieves a 62.8% CoT score and an 56.7% accuracy, while most models score below 40%. Experiments show most models score lower on perception than reasoning steps, revealing LVLMs' key bottleneck in temporal-spatial information processing for complex video reasoning. A robust positive correlation between the CoT score and accuracy confirms the validity of our evaluation framework and underscores the critical role of CoT reasoning in solving complex video reasoning tasks. We hope VCR-Bench to serve as a standardized evaluation framework and expose the actual drawbacks in complex video reasoning task.

  • 10 authors
·
Apr 10, 2025 2

PhyGround: Benchmarking Physical Reasoning in Generative World Models

Generative world models are increasingly used for video generation, where learned simulators are expected to capture the physical rules that govern real-world dynamics. However, evaluating whether generated videos actually follow these rules remains challenging. Existing physics-focused video benchmarks have made important progress, but they still face three key challenges, including the coarse evaluation frameworks that hide law-specific failures, response biases and fatigue that undermine the validity of annotation judgments, and automated evaluators that are insufficiently physics-aware or difficult to audit. To address those challenges, we introduce PhyGround, a criteria-grounded benchmark for evaluating physical reasoning in video generation. The benchmark contains 250 curated prompts, each augmented with an expected physical outcome, and a taxonomy of 13 physical laws across solid-body mechanics, fluid dynamics, and optics. Each law is operationalized through observable sub-questions to enable per-law diagnostics. We evaluate eight modern video generation models through a large-scale, quality-controlled human study, grounded on social science lab experiment design. A total of 459 annotators provided 5,796 complete annotations and over 37.4K fine-grained labels; after quality control, the retained annotations exhibited high split-half model-ranking correlations (Spearman's rho > 0.90). To support reproducible automated evaluation, we release PhyJudge-9B, an open physics-specialized VLM judge. PhyJudge-9B achieves substantially lower aggregate relative bias than Gemini-3.1-Pro (3.3% vs. 16.6%). We release prompts, human annotations, model checkpoints, and evaluation code on the project page https://phyground.github.io/.

Video SimpleQA: Towards Factuality Evaluation in Large Video Language Models

Recent advancements in Large Video Language Models (LVLMs) have highlighted their potential for multi-modal understanding, yet evaluating their factual grounding in video contexts remains a critical unsolved challenge. To address this gap, we introduce Video SimpleQA, the first comprehensive benchmark tailored for factuality evaluation of LVLMs. Our work distinguishes from existing video benchmarks through the following key features: 1) Knowledge required: demanding integration of external knowledge beyond the explicit narrative; 2) Fact-seeking question: targeting objective, undisputed events or relationships, avoiding subjective interpretation; 3) Definitive & short-form answer: Answers are crafted as unambiguous and definitively correct in a short format, enabling automated evaluation through LLM-as-a-judge frameworks with minimal scoring variance; 4) External-source verified: All annotations undergo rigorous validation against authoritative external references to ensure the reliability; 5) Temporal reasoning required: The annotated question types encompass both static single-frame understanding and dynamic temporal reasoning, explicitly evaluating LVLMs factuality under the long-context dependencies. We extensively evaluate 41 state-of-the-art LVLMs and summarize key findings as follows: 1) Current LVLMs exhibit notable deficiencies in factual adherence, particularly for open-source models. The best-performing model Gemini-1.5-Pro achieves merely an F-score of 54.4%; 2) Test-time compute paradigms show insignificant performance gains, revealing fundamental constraints for enhancing factuality through post-hoc computation; 3) Retrieval-Augmented Generation demonstrates consistent improvements at the cost of additional inference time overhead, presenting a critical efficiency-performance trade-off.

  • 11 authors
·
Mar 24, 2025 1

MedGRPO: Multi-Task Reinforcement Learning for Heterogeneous Medical Video Understanding

Large vision-language models struggle with medical video understanding, where spatial precision, temporal reasoning, and clinical semantics are critical. To address this, we first introduce MedVidBench, a large-scale benchmark of 531,850 video-instruction pairs across 8 medical sources spanning video, segment, and frame-level tasks, curated through a rigorous quality assurance pipeline with expert-guided prompting and dual-model validation. While supervised fine-tuning on MedVidBench yields noticeable gains, standard Reinforcement Learning (RL) fails due to imbalanced reward scales across datasets, which destabilizes optimization and leads to training collapse. To overcome this, we introduce MedGRPO, a novel RL framework for balanced multi-dataset training with two key innovations: (1) cross-dataset reward normalization that maps each dataset's median performance to a common reward value, ensuring fair optimization regardless of difficulty, and (2) a medical LLM judge that evaluates caption quality on five clinical dimensions through comparative similarity scoring. Supervised fine-tuning Qwen2.5-VL-7B on MedVidBench substantially outperforms GPT-4.1 and Gemini-2.5-Flash across all tasks, demonstrating MedVidBench's efficacy, while our MedGRPO framework further improves upon the SFT baseline across grounding and captioning tasks. Our work establishes a foundational benchmark and robust training methodology for advancing vision-language models in medical domains. Our project website is available at https://yuhaosu.github.io/MedGRPO/.

  • 11 authors
·
Dec 6, 2025

Track2View: 4D-Consistent Camera-Controlled Video Generation via Paired 3D Point Tracks

Re-rendering an existing video from a novel camera viewpoint requires the output to follow the prescribed camera trajectory while preserving the appearance and dynamics of the original scene across every frame. Existing methods rely on per-frame pose embeddings, noisy point-cloud renderings, or implicit learned correspondences, none of which provides an explicit, temporally continuous link between source and target pixels. We propose Track2View, which conditions a video diffusion transformer on paired 3D point tracks: sparse trajectories of scene points projected into both the source and target camera views. These tracks provide explicit spatiotemporal correspondences that are temporally continuous by construction, encoding what content should appear where and when. At the core of Track2View is a dual-view track conditioner that transfers visual context from source to target view through parameter-free geometric operations and learned temporal aggregation, ensuring generalization to arbitrary camera trajectories without memorizing specific motions. We further introduce a data curation pipeline that extracts one-to-one track correspondences by running a 3D point tracker on temporally concatenated multi-camera view pairs. On a 400-video benchmark spanning static and dynamic scenes, Track2View achieves state-of-the-art results across visual quality, view synchronization, and camera accuracy, reducing rotation error by 30-65% and translation error by 61-72% relative to leading baselines. Project page is available at this https URL: https://qjizhi.github.io/track2view

Multi-Agent Forensic Reasoning for Generalizable Deepfake Video Detection

The malicious use of generative artificial intelligence to create highly realistic deepfake videos raises serious ethical concerns and poses substantial challenges to AI safety. However, existing deepfake video benchmarks provide limited coverage of recent synthesis methods and generally lack reliable fine-grained textual annotations. Meanwhile, conventional detectors and multimodal large language models (MLLMs), whether operating as a single model or relying on a single analytical perspective, often fail to capture subtle forgery artifacts, limiting their generalization to emerging AI-generated methods. To address these limitations, we introduce FaceVid-Forensics-100K, a large-scale deepfake video dataset comprising 100,000 videos and spanning 33 synthesis methods across face swapping, face reenactment, and entire-face synthesis, including recent generators such as Seedance 2.0. The dataset provides fine-grained textual annotations of visual observations and verdict-consistent forensic explanations, automatically synthesized through a multi-model aggregation and conflict-resolution pipeline powered by advanced MLLMs. Building on this benchmark, we propose a multi-agent forensic reasoning framework that employs four specialized domain-expert agents to independently analyze forgery cues from four perspectives: texture, lighting, motion, and physics. A judge agent then reconciles their reports to produce a final prediction together with an explanation. Extensive evaluations on out-of-domain test sets show that, despite being composed entirely of small open-source MLLMs, our framework outperforms all methods including closed-source GPT and Gemini models and ranks first across all reported metrics on this benchmark. The project page is available at https://xavierjiezou.github.io/ARGUS/.

  • 9 authors
·
Aug 6 2

WildBox: A Dataset and Benchmark for Aerial Monocular 3D Detection of African Savanna Wildlife

We introduce WildBox, a dataset and benchmark for monocular 3D detection of wildlife from drone video, comprising 237,505 3D bounding box annotations across seven African savanna species grouped into six benchmark classes. Annotations follow a KITTI/Omni3D-compatible format in a per-segment scale-normalised camera frame, with instance identities maintained across each segment. We evaluate two open-vocabulary monocular 3D architectures, OVMono3D-LIFT and DetAny3D, under zero-shot, ground-truth 2D box prompt, and supervised fine-tuning protocols. Open-vocabulary 2D foundation models provide usable zero-shot wildlife localisation (50.55 AP@50), but zero-shot 3D detection collapses to 0.00 AP across both architectures and every 2D-input condition tested, including ground-truth 2D box prompts, thus isolating the failure to the 3D stage. Fine-tuning on WildBox recovers performance to 8.68 +/- 0.47 AP-BEV@0.50 and 13.17 +/- 0.69 AP3D macro. Depth contributes 84% of normalised Hausdorff distance after fine-tuning and over 99% in zero-shot, identifying monocular aerial depth as the dominant open problem in this regime. A coarse-to-fine curriculum, i.e. pretraining on a merged zebra class before fine-tuning on the Grevy's/plains split, improves macro 3D performance with less total compute, with the largest gains on the two zebra subclasses. WildBox is released with video-level splits and baseline checkpoints to enable progress in 3D wildlife perception from drone video.

  • 9 authors
·
Jun 19

Video-Holmes: Can MLLM Think Like Holmes for Complex Video Reasoning?

Recent advances in CoT reasoning and RL post-training have been reported to enhance video reasoning capabilities of MLLMs. This progress naturally raises a question: can these models perform complex video reasoning in a manner comparable to human experts? However, existing video benchmarks primarily evaluate visual perception and grounding abilities, with questions that can be answered based on explicit prompts or isolated visual cues. Such benchmarks do not fully capture the intricacies of real-world reasoning, where humans must actively search for, integrate, and analyze multiple clues before reaching a conclusion. To address this issue, we present Video-Holmes, a benchmark inspired by the reasoning process of Sherlock Holmes, designed to evaluate the complex video reasoning capabilities of MLLMs. Video-Holmes consists of 1,837 questions derived from 270 manually annotated suspense short films, which spans seven carefully designed tasks. Each task is constructed by first identifying key events and causal relationships within films, and then designing questions that require models to actively locate and connect multiple relevant visual clues scattered across different video segments. Our comprehensive evaluation of state-of-the-art MLLMs reveals that, while these models generally excel at visual perception, they encounter substantial difficulties with integrating information and often miss critical clues. For example, the best-performing model, Gemini-2.5-Pro, achieves an accuracy of only 45%, with most models scoring below 40%. We aim that Video-Holmes can serve as a "Holmes-test" for multimodal reasoning, motivating models to reason more like humans and emphasizing the ongoing challenges in this field. The benchmark is released in https://github.com/TencentARC/Video-Holmes.

  • 6 authors
·
May 27, 2025 2

LongVideo-R1: Smart Navigation for Low-cost Long Video Understanding

This paper addresses the critical and underexplored challenge of long video understanding with low computational budgets. We propose LongVideo-R1, an active, reasoning-equipped multimodal large language model (MLLM) agent designed for efficient video context navigation, avoiding the redundancy of exhaustive search. At the core of LongVideo-R1 lies a reasoning module that leverages high-level visual cues to infer the most informative video clip for subsequent processing. During inference, the agent initiates traversal from top-level visual summaries and iteratively refines its focus, immediately halting the exploration process upon acquiring sufficient knowledge to answer the query. To facilitate training, we first extract hierarchical video captions from CGBench, a video corpus with grounding annotations, and guide GPT-5 to generate 33K high-quality chain-of-thought-with-tool trajectories. The LongVideo-R1 agent is fine-tuned upon the Qwen-3-8B model through a two-stage paradigm: supervised fine-tuning (SFT) followed by reinforcement learning (RL), where RL employs a specifically designed reward function to maximize selective and efficient clip navigation. Experiments on multiple long video benchmarks validate the effectiveness of name, which enjoys superior tradeoff between QA accuracy and efficiency. All curated data and source code are provided in the supplementary material and will be made publicly available. Code and data are available at: https://github.com/qiujihao19/LongVideo-R1

UCAS ucas
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Feb 24 3

OmniReasoner: Thinking with Long Audio-Video via Native Tool Use

Long audio-video reasoning is difficult for omnimodal LLMs because the decisive evidence is often sparse, cross-modal, and too expensive to preserve with uniformly high-fidelity inputs. We introduce OmniReasoner, a tool-use post-training framework for Thinking with Long Audio-Video: omni-modal LLMs learn, via supervised fine-tuning and reinforcement learning, to decide whether and where to call a zoom-in tool before answering. OmniReasoner first builds a low-cost global preview of the full stream and then, when needed, calls the zoom-in tool with a requested temporal interval for higher-fidelity visual and audio inspection before answering. Because the model observes different sampling granularities before and after this call -- a sparse global preview and a denser local clip -- we introduce TimeAnchor, which keeps the tool's temporal argument valid and round-trip-consistent across these granularities, rather than tied to frame indices from a particular sampling rate. To make this tool-use behavior trainable without expensive manual interval annotation, we build a Temporal Augmented Data Engine that synthesizes tool-use post-training trajectories by video editing and composition. Experiments across omnimodal and video benchmarks show that OmniReasoner improves both answer accuracy and temporal grounding while concentrating high-fidelity computation on informative regions. Code is available at https://github.com/RockyChen0205/OmniReasoner.

  • 11 authors
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Jul 20

The Low Frequency Trap: Video Language Models Fail at Simple Event Bookkeeping

Real-world video benchmarks provide broad coverage, but their fixed clips entangle event count, rate, duration, and visual complexity, making failure modes hard to isolate. While existing programmatic benchmarks offer better control, they score only the final answer rather than auditing reported events against executable ground truth. To bridge this gap, we introduce trace-grounded parametric profiling for event counting in three controlled video tasks: bouncing-ball wall contacts, visual blinks, and categorical state transitions. Across 2,190 videos, we vary event count N and frequency F while holding rendering fixed. Each video includes an executable event trace for capability-surface estimation and timestamp-level evaluation. Our results reveal a staged temporal failure. At an 80% reliability threshold, Gemini 3.6 Flash reliably counts persistent state transitions up to 12 events at 0.5 and 1.0 Hz, yet demonstrates no reliable positive-count region for transient blinking events. Thus, event representation dictates whether a model initially accesses evidence -- a limitation that compounds as count and frequency increase. In the high-count, high-frequency regime, only 0.2% of final counts are correct and the model recovers just 18.1% of true events. To test if visual access is the primary bottleneck, we increase sampling rate. Although this boosts Bounce Ball accuracy from 19.6% to 29.3%, the reported sequence agrees with ground truth only 3.7% of the time. Extra frames can therefore inflate final scores without producing faithful event recovery. Different prompting strategies yield similarly limited gains, and real-world video evaluations show the same concentration of success at low event counts. Ultimately, trace-grounded profiling shifts video evaluation from aggregate accuracy metrics to a detailed diagnostic of where temporal reasoning fails.

  • 8 authors
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Aug 5

Rethinking Long-Video Efficiency: A Joint Allocation Perspective on Frames, Pixels, and Front-End Latency

Efficient long-video understanding with vision-language models (VLMs) is often framed as selecting informative frames or visual tokens at a fixed native resolution. We show that per-frame resolution can instead be traded for denser temporal coverage, while front-end decoding latency depends on the size of the candidate pool rather than the final token budget. An empirical study across multiple VLMs and long-video benchmarks yields three findings: dense low-resolution sampling outperforms sparse native-resolution sampling at matched token budgets; resolution-sensitive tasks benefit from selected high-resolution frames; and front-end decoding dominates wall time for hour-long videos. Motivated by these findings, we introduce LoHi, a training-free, single-pass framework that combines a dense low-resolution video stream with sparse high-resolution image frames through the VLM's native video and image pathways. LoHi-Anchor selects high-resolution frames using codec I-frame metadata, while LoHi-SemDiv uses query relevance and visual diversity over CLIP features. Across three long-video benchmarks, LoHi improves average accuracy by 10.6 percentage points over the native-resolution baseline at a matched token budget and by 5.2 percentage points over the strongest prior efficiency method. It also reduces front-end decoding latency by up to 7x on hour-long videos. Project page: https://sixundong.com/projects/lohi

H-DDCM: Hadamard Codebooks for Fast Generative Image and Video Compression

Training-free diffusion-based compression methods repurpose the generative priors of a diffusion or a flow model to compress data without retraining them as task-specific codecs. Recent codebook-based approaches such as Turbo-DDCM achieve strong perceptual quality at ultra-low bitrates, but their reliance on dense Gaussian codebooks remains costly in both memory and computation, and scales poorly with the large latent dimensions of modern image and video generators. Their combinatorial bitstream encoding further becomes computationally heavy at this scale. We introduce H-DDCM, a scalable generative compression framework that replaces Gaussian codebooks with implicit randomized Hadamard dictionaries. The fast Walsh-Hadamard transform allows for implicitly synthesizing full-dimensional dictionaries with O(d log d) compute for projection and reconstruction and O(d) memory, without materializing the full-dimensional dictionary. We further introduce an efficient table-free lexicographic coding scheme that makes combinatorial encoding practical at larger dimensions. Beyond images, we adapt the framework to an autoregressive video flow model and develop a streaming compression scheme that periodically re-encodes recently reconstructed frames into a fresh KV-cache prefix, preserving temporal context across segments at no additional transmitted bits. This enables long-form, close to real-time generative video compression on a single GPU. Across image and video benchmarks, H-DDCM achieves competitive rate-distortion-perception performance while substantially reducing the memory and computational overhead of codebook-based training-free generative compression.

Kandinsky S2V 1.0: Audio-Driven Avatar Video Generation

We present Kandinsky S2V 1.0, an open family of speech-to-video models for controllable audio-driven human animation, comprising Kandinsky S2V 1.0 Lite (2B parameters) and Kandinsky S2V 1.0 Pro (21B parameters). From a single reference image, a speech waveform, and a text prompt, the models generate long-form 25 FPS video in which lip motion, expression, pose, and gesture follow the speech. The architecture draws text and audio conditioning from one Qwen2.5-Omni model and adds a reference-aware three-scale visual memory. Training starts from the Kandinsky 5.0 Video foundation models [1] and combines mixed reference-memory layouts with an area-adaptive face loss. The training corpus contains 1.17M single-speaker clips selected by active-speaker detection, with captions generated directly in English and Russian. A side-by-side human evaluation against the strongest open-source baseline and two proprietary commercial models shows that Kandinsky S2V 1.0 Pro performs comparably to or better than these models on average and is also preferred for lip synchronization. On common speech to video benchmarks, Kandinsky S2V 1.0 Lite and Kandinsky S2V 1.0 Pro rank among the top performing models according to mean rank over five reported metrics. Beyond the base models, we provide π-Flow distilled variants of both Kandinsky S2V 1.0 Lite and Kandinsky S2V 1.0 Pro. The distilled Kandinsky S2V 1.0 Pro model generates video in 16 sampling steps without classifier-free guidance, achieving a 5.4 times end-to-end speedup over the base model, while matching or exceeding it on nearly all reported benchmark metrics. To accelerate open research and deployment in speech-to-video generation, we release the code, model checkpoints, and diffusers integration under the MIT license.

  • 11 authors
·
Oct 13

PROVE: A Perceptual RemOVal cohErence Benchmark for Visual Media

Evaluating object removal in images and videos remains challenging because the task is inherently one-to-many, yet existing metrics frequently disagree with human perception. Full-reference metrics reward copy-paste behaviors over genuine erasure; no-reference metrics suffer from systematic biases such as favoring blurry results; and global temporal metrics are insensitive to localized artifacts within edited regions. To address these limitations, we propose RC (Removal Coherence), a pair of perception-aligned metrics: RC-S, which measures spatial coherence via sliding-window feature comparison between masked and background regions, and RC-T, which measures temporal consistency via distribution tracking within shared restored regions across adjacent frames. To validate RC and support community benchmarking, we further introduce PROVE-Bench, a two-tier real-world benchmark comprising PROVE-M, an 80-video paired dataset with motion augmentation, and PROVE-H, a 100-video challenging subset without ground truth. Together, RC metrics and PROVE-Bench form the PROVE (Perceptual RemOVal cohErence) evaluation framework for visual media. Experiments across diverse image and video benchmarks demonstrate that RC achieves substantially stronger alignment with human judgments than existing evaluation protocols. The code for RC metrics and PROVE-Bench are publicly available at: https://github.com/xiaomi-research/prove/.

  • 9 authors
·
May 13

VideoGPT+: Integrating Image and Video Encoders for Enhanced Video Understanding

Building on the advances of language models, Large Multimodal Models (LMMs) have contributed significant improvements in video understanding. While the current video LMMs utilize advanced Large Language Models (LLMs), they rely on either image or video encoders to process visual inputs, each of which has its own limitations. Image encoders excel at capturing rich spatial details from frame sequences but lack explicit temporal context, which can be important in videos with intricate action sequences. On the other hand, video encoders provide temporal context but are often limited by computational constraints that lead to processing only sparse frames at lower resolutions, resulting in reduced contextual and spatial understanding. To this end, we introduce VideoGPT+, which combines the complementary benefits of the image encoder (for detailed spatial understanding) and the video encoder (for global temporal context modeling). The model processes videos by dividing them into smaller segments and applies an adaptive pooling strategy on features extracted by both image and video encoders. Our architecture showcases improved performance across multiple video benchmarks, including VCGBench, MVBench and Zero-shot question-answering. Further, we develop 112K video-instruction set using a novel semi-automatic annotation pipeline which further improves the model performance. Additionally, to comprehensively evaluate video LMMs, we present VCGBench-Diverse, covering 18 broad video categories such as lifestyle, sports, science, gaming, and surveillance videos. This benchmark with 4,354 question-answer pairs evaluates the generalization of existing LMMs on dense video captioning, spatial and temporal understanding, and complex reasoning, ensuring comprehensive assessment across diverse video types and dynamics. Code: https://github.com/mbzuai-oryx/VideoGPT-plus.

  • 4 authors
·
Jun 13, 2024

TimeSearch: Hierarchical Video Search with Spotlight and Reflection for Human-like Long Video Understanding

Large video-language models (LVLMs) have shown remarkable performance across various video-language tasks. However, they encounter significant challenges when processing long videos because of the large number of video frames involved. Downsampling long videos in either space or time can lead to visual hallucinations, making it difficult to accurately interpret long videos. Motivated by human hierarchical temporal search strategies, we propose TimeSearch, a novel framework enabling LVLMs to understand long videos in a human-like manner. TimeSearch integrates two human-like primitives into a unified autoregressive LVLM: 1) Spotlight efficiently identifies relevant temporal events through a Temporal-Augmented Frame Representation (TAFR), explicitly binding visual features with timestamps; 2) Reflection evaluates the correctness of the identified events, leveraging the inherent temporal self-reflection capabilities of LVLMs. TimeSearch progressively explores key events and prioritizes temporal search based on reflection confidence. Extensive experiments on challenging long-video benchmarks confirm that TimeSearch substantially surpasses previous state-of-the-art, improving the accuracy from 41.8\% to 51.5\% on the LVBench. Additionally, experiments on temporal grounding demonstrate that appropriate TAFR is adequate to effectively stimulate the surprising temporal grounding ability of LVLMs in a simpler yet versatile manner, which improves mIoU on Charades-STA by 11.8\%. The code will be released.

  • 6 authors
·
Apr 2, 2025

SafeLens: Deliberate and Efficient Video Guardrails with Fast-and-Slow Screening

The rapid growth of online video platforms and AI-generated content has made reliable video guardrails a key challenge for safety and real-world deployment. While most videos can be screened through fast pattern recognition, a small subset requires deeper reasoning over temporally complex content and nuanced policy constraints. Existing approaches typically rely on large vision-language models applied uniformly across all inputs, resulting in high inference costs and inefficient allocation of computation. We propose SafeLens, a video guardrail framework that introduces a fast-and-slow inference architecture for efficient and accurate content moderation with variable computational cost across inputs. Additionally, we construct a high-quality dataset by applying influence-guided filtering to the SafeWatch Dataset, retaining only 2.4% of the original data. To further address limitations of training-time scaling, we enable test-time reasoning by augmenting the filtered data with structured Chain-of-Thought traces. Across real-world and AI-generated video benchmarks, SafeLens achieves state-of-the-art performance, outperforming strong open-source video guardrails (e.g., SafeWatch-8B, OmniGuard-7B) and closed-source models (e.g., GPT-5.4, Gemini-3.1-pro) while significantly reducing inference cost, demonstrating that efficient design serves to be more effective than scaling data or model size alone.

  • 4 authors
·
May 17

EgoCoT-Bench: Benchmarking Grounded and Verifiable Operation-Centric Chain of Thought Reasoning for MLLMs

The rapid development of Multimodal Large Language Models (MLLMs) has led to growing interest in egocentric video understanding, specifically the ability for MLLMs to recognize fine-grained hand-object interactions, track object state changes over time, and reason about manipulative processes in dynamic environments from a first-person perspective. However, existing egocentric video benchmarks suffer from limited grounded rationale evaluation, offering limited support for fine-grained operation-centric reasoning and rarely examining whether model rationales are grounded in explicit spatio-temporal evidence. To address this gap, we introduce EgoCoT-Bench, a fine-grained egocentric benchmark for grounded and verifiable operation-centric reasoning with explicit step-by-step rationale annotations. Overall, EgoCoT-Bench comprises 3,172 verifiable QA pairs over 351 egocentric videos separated into four task groups for a total of 12 sub-task groups, encompassing perception and retrospection, anticipation, and high-level reasoning. The benchmark is constructed through a spatio-temporal scene graphs (STSG) guided generation framework and is further refined by human annotators to ensure correctness, egocentric relevance and fine-grained quality. Experimental results show continuing difficulties with egocentric fine-grained reasoning and further reveal that many multimodal models produce explanations that are answer-correct, but have evidence that is inconsistent with the answer. We hope EgoCoT-Bench can serve as a useful testbed for grounded and verifiable reasoning in egocentric video understanding. Project page and supplementary materials are available at: https://dstardust.github.io/EgoCoT/.

  • 4 authors
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May 18

Proprio: Latent Self-Scoring and Inference-Time Refinement for Physically Plausible Video Generation

Modern video generative models produce visually impressive results, yet frequently violate basic physical principles. We propose Proprio, a training-free framework that enables a frozen video generator to assess and improve the physical plausibility of its own outputs. Inspired by proprioception, the biological sense of one's own movement, Proprio treats the model's flow residual under controlled latent perturbations as a self-scoring signal. Samples that are better explained by the generator's learned dynamics induce smaller and more stable residuals. We aggregate this signal across timesteps and perturbations, focus it on motion-relevant regions with a dynamic spatiotemporal mask, and use it for best-of-N search, gradient-based self-refinement, or both. Across text-to-video and image-to-video benchmarks, Proprio consistently improves physical plausibility, outperforming VLM-based scoring, and external world-model baselines in several settings. With TurboWan2.2, Proprio improves Physics-IQ from 32.2 to 37.5 (+16.5%) and VideoPhy2-hard physical commonsense from 45.6 to 55.0 (+20.6%). Human evaluation further shows that raters prefer Proprio-selected or refined videos for physical plausibility in roughly two-thirds of comparisons. These results suggest that frozen video generators contain actionable internal signals for evaluating and improving the physical plausibility of their own outputs.

  • 4 authors
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May 26

LongVidSearch: An Agentic Benchmark for Multi-hop Evidence Retrieval Planning in Long Videos

Long video question answering (Long-Video QA) increasingly relies on agentic tool use to retrieve evidence from long videos. In realistic settings, this process often requires multi-hop retrieval, where agents must iteratively gather multiple discontinuous evidence clips. However, existing long-video benchmarks are largely static: they rarely enforce strict multi-hop retrieval and typically lack a standardized evidence-access interface, making it difficult to separate failures in retrieval planning from those in answer generation. To address this gap, we introduce LongVidSearch, a benchmark for evaluating agentic multi-hop evidence retrieval planning in long videos under standardized access constraints. LongVidSearch enforces retrieval necessity: a Hop-k question requires exactly k necessary evidence clips, and removing any single clip renders the question unsolvable. The benchmark contains 3,000 questions over 447 long videos (average length 26 minutes), covering four reasoning categories: State Mutation, Causal Inference, Global Summary, and Visual Tracking, with 2-hop, 3-hop, and 4-hop evidence requirements. To ensure fair and controlled evaluation, all agents interact with LongVidSearch through a unified tool interface, which fixes the retrieval backend and isolates the agent's ability to formulate queries and plan iterative retrieval. In addition to answer accuracy, we measure tool-call cost to analyze the accuracy-efficiency trade-off under identical access conditions. We evaluate VideoAgent-style QA agents with multiple backbone LLMs using three-judge majority voting. GPT-5 achieves the highest accuracy (42.43), outperforming Gemini 3 Pro (30.97) and GPT-4o (19.20), yet remaining below 50 %, highlighting the difficulty of multi-hop retrieval planning. With gold evidence clips, performance becomes near-perfect, confirming retrieval planning as the primary bottleneck.

  • 3 authors
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Mar 15

EgoHumans: An Egocentric 3D Multi-Human Benchmark

We present EgoHumans, a new multi-view multi-human video benchmark to advance the state-of-the-art of egocentric human 3D pose estimation and tracking. Existing egocentric benchmarks either capture single subject or indoor-only scenarios, which limit the generalization of computer vision algorithms for real-world applications. We propose a novel 3D capture setup to construct a comprehensive egocentric multi-human benchmark in the wild with annotations to support diverse tasks such as human detection, tracking, 2D/3D pose estimation, and mesh recovery. We leverage consumer-grade wearable camera-equipped glasses for the egocentric view, which enables us to capture dynamic activities like playing tennis, fencing, volleyball, etc. Furthermore, our multi-view setup generates accurate 3D ground truth even under severe or complete occlusion. The dataset consists of more than 125k egocentric images, spanning diverse scenes with a particular focus on challenging and unchoreographed multi-human activities and fast-moving egocentric views. We rigorously evaluate existing state-of-the-art methods and highlight their limitations in the egocentric scenario, specifically on multi-human tracking. To address such limitations, we propose EgoFormer, a novel approach with a multi-stream transformer architecture and explicit 3D spatial reasoning to estimate and track the human pose. EgoFormer significantly outperforms prior art by 13.6% IDF1 on the EgoHumans dataset.

  • 6 authors
·
May 25, 2023

Streaming Long Video Understanding with Large Language Models

This paper presents VideoStreaming, an advanced vision-language large model (VLLM) for video understanding, that capably understands arbitrary-length video with a constant number of video tokens streamingly encoded and adaptively selected. The challenge of video understanding in the vision language area mainly lies in the significant computational burden caused by the great number of tokens extracted from long videos. Previous works rely on sparse sampling or frame compression to reduce tokens. However, such approaches either disregard temporal information in a long time span or sacrifice spatial details, resulting in flawed compression. To address these limitations, our VideoStreaming has two core designs: Memory-Propagated Streaming Encoding and Adaptive Memory Selection. The Memory-Propagated Streaming Encoding architecture segments long videos into short clips and sequentially encodes each clip with a propagated memory. In each iteration, we utilize the encoded results of the preceding clip as historical memory, which is integrated with the current clip to distill a condensed representation that encapsulates the video content up to the current timestamp. After the encoding process, the Adaptive Memory Selection strategy selects a constant number of question-related memories from all the historical memories and feeds them into the LLM to generate informative responses. The question-related selection reduces redundancy within the memories, enabling efficient and precise video understanding. Meanwhile, the disentangled video extraction and reasoning design allows the LLM to answer different questions about a video by directly selecting corresponding memories, without the need to encode the whole video for each question. Our model achieves superior performance and higher efficiency on long video benchmarks, showcasing precise temporal comprehension for detailed question answering.

  • 7 authors
·
May 24, 2024

VideoAgent2: Enhancing the LLM-Based Agent System for Long-Form Video Understanding by Uncertainty-Aware CoT

Long video understanding has emerged as an increasingly important yet challenging task in computer vision. Agent-based approaches are gaining popularity for processing long videos, as they can handle extended sequences and integrate various tools to capture fine-grained information. However, existing methods still face several challenges: (1) they often rely solely on the reasoning ability of large language models (LLMs) without dedicated mechanisms to enhance reasoning in long video scenarios; and (2) they remain vulnerable to errors or noise from external tools. To address these issues, we propose a specialized chain-of-thought (CoT) process tailored for long video analysis. Our proposed CoT with plan-adjust mode enables the LLM to incrementally plan and adapt its information-gathering strategy. We further incorporate heuristic uncertainty estimation of both the LLM and external tools to guide the CoT process. This allows the LLM to assess the reliability of newly collected information, refine its collection strategy, and make more robust decisions when synthesizing final answers. Empirical experiments show that our uncertainty-aware CoT effectively mitigates noise from external tools, leading to more reliable outputs. We implement our approach in a system called VideoAgent2, which also includes additional modules such as general context acquisition and specialized tool design. Evaluation on three dedicated long video benchmarks (and their subsets) demonstrates that VideoAgent2 outperforms the previous state-of-the-art agent-based method, VideoAgent, by an average of 13.1% and achieves leading performance among all zero-shot approaches

  • 7 authors
·
Apr 6, 2025

From Frames to Clips: Efficient Key Clip Selection for Long-Form Video Understanding

Video Large Language Models (VLMs) have achieved remarkable results on a variety of vision language tasks, yet their practical use is limited by the "needle in a haystack" problem: the massive number of visual tokens produced from raw video frames exhausts the model's context window. Existing solutions alleviate this issue by selecting a sparse set of frames, thereby reducing token count, but such frame-wise selection discards essential temporal dynamics, leading to suboptimal reasoning about motion and event continuity. In this work we systematically explore the impact of temporal information and demonstrate that extending selection from isolated key frames to key clips, which are short, temporally coherent segments, improves video understanding. To maintain a fixed computational budget while accommodating the larger token footprint of clips, we propose an adaptive resolution strategy that dynamically balances spatial resolution and clip length, ensuring a constant token count per video. Experiments on three long-form video benchmarks demonstrate that our training-free approach, F2C, outperforms uniform sampling up to 8.1%, 5.6%, and 10.3% on Video-MME, LongVideoBench and MLVU benchmarks, respectively. These results highlight the importance of preserving temporal coherence in frame selection and provide a practical pathway for scaling Video LLMs to real world video understanding applications. Project webpage is available at https://guangyusun.com/f2c .

amazon Amazon
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Oct 2, 2025

Stream-T1: Test-Time Scaling for Streaming Video Generation

While Test-Time Scaling (TTS) offers a promising direction to enhance video generation without the surging costs of training, current test-time video generation methods based on diffusion models suffer from exorbitant candidate exploration costs and lack temporal guidance. To address these structural bottlenecks, we propose shifting the focus to streaming video generation. We identify that its chunk-level synthesis and few denoising steps are intrinsically suited for TTS, significantly lowering computational overhead while enabling fine-grained temporal control. Driven by this insight, we introduced Stream-T1, a pioneering comprehensive TTS framework exclusively tailored for streaming video generation. Specifically, Stream-T1 is composed of three units: (1) Stream -Scaled Noise Propagation, which actively refines the initial latent noise of the generating chunk using historically proven, high-quality previous chunk noise, effectively establishes temporal dependency and utilizing the historical Gaussian prior to guide the current generation; (2) Stream -Scaled Reward Pruning, which comprehensively evaluates generated candidates to strike an optimal balance between local spatial aesthetics and global temporal coherence by integrating immediate short-term assessments with sliding-window-based long-term evaluations; (3) Stream-Scaled Memory Sinking, which dynamically routes the context evicted from KV-cache into distinct updating pathways guided by the reward feedback, ensuring that previously generated visual information effectively anchors and guides the subsequent video stream. Evaluated on both 5s and 30s comprehensive video benchmarks, Stream-T1 demonstrates profound superiority, significantly improving temporal consistency, motion smoothness, and frame-level visual quality.

FrameXAI FrameX-AI
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May 5 2

CapRL++: Unified Reinforcement Learning with Verifiable Rewards for Dense Image and Video Captioning

Image and video captioning are fundamental tasks that bridge the visual and linguistic domains, playing a critical role in pre-training Large Vision-Language Models (LVLMs). Current state-of-the-art captioning models are typically trained with Supervised Fine-Tuning (SFT), a paradigm that relies on expensive, non-scalable annotations and often causes models to memorize specific ground-truth answers, limiting their generality and ability to generate diverse, creative descriptions. To overcome these limitations, we propose applying Reinforcement Learning with Verifiable Rewards (RLVR) to the open-ended task of multimodal captioning. We introduce Captioning Reinforcement Learning++ (CapRL++), a novel reference-free training framework that redefines caption quality through its utility: a high-quality caption should enable a non-visual language model to accurately answer questions about the corresponding visual content. CapRL++ employs a decoupled two-stage pipeline where an LVLM generates a caption, and the objective reward is derived from the accuracy of a separate, vision-free LLM answering Multiple-Choice Questions based solely on that caption. Evaluations on more than 20 image and video benchmarks show that CapRL++ improves dense caption quality and strengthens caption-based pretraining across tasks such as spatial and temporal understanding. Pretraining on scalable image and video caption datasets annotated by CapRL++ yields substantial downstream gains. Furthermore, within the Prism Framework for caption quality evaluation, compact models trained with CapRL++ achieve dense captioning performance comparable to substantially larger models such as Qwen2.5-VL-72B and Qwen3-VL-235B-A22B. These results validate that CapRL++ effectively trains models to produce generalizable, high-fidelity descriptions, establishing a robust foundation beyond the limitations of traditional SFT.

  • 13 authors
·
Jun 7

iFinder: Structured Zero-Shot Vision-Based LLM Grounding for Dash-Cam Video Reasoning

Grounding large language models (LLMs) in domain-specific tasks like post-hoc dash-cam driving video analysis is challenging due to their general-purpose training and lack of structured inductive biases. As vision is often the sole modality available for such analysis (i.e., no LiDAR, GPS, etc.), existing video-based vision-language models (V-VLMs) struggle with spatial reasoning, causal inference, and explainability of events in the input video. To this end, we introduce iFinder, a structured semantic grounding framework that decouples perception from reasoning by translating dash-cam videos into a hierarchical, interpretable data structure for LLMs. iFinder operates as a modular, training-free pipeline that employs pretrained vision models to extract critical cues -- object pose, lane positions, and object trajectories -- which are hierarchically organized into frame- and video-level structures. Combined with a three-block prompting strategy, it enables step-wise, grounded reasoning for the LLM to refine a peer V-VLM's outputs and provide accurate reasoning. Evaluations on four public dash-cam video benchmarks show that iFinder's proposed grounding with domain-specific cues, especially object orientation and global context, significantly outperforms end-to-end V-VLMs on four zero-shot driving benchmarks, with up to 39% gains in accident reasoning accuracy. By grounding LLMs with driving domain-specific representations, iFinder offers a zero-shot, interpretable, and reliable alternative to end-to-end V-VLMs for post-hoc driving video understanding.

  • 7 authors
·
Dec 4, 2025

Physis-Lang: Self-Evolving Language as a Physical Representation for Video World Model

Video world models are expected to predict how the physical world evolves, yet they often produce visually plausible videos that violate basic physical principles. Existing approaches commonly assume that natural language is insufficient to represent the physical knowledge required for reliable generation, and therefore introduce additional visual, latent, numerical, or planning-based signals. We revisit this assumption and introduce Physis-Lang, a self-evolving framework that treats physical language as a shared and optimizable representation across data curation, model training, and video generation. Physis-Lang represents physical processes through language that describes their relevant entities, causes, interactions, governing principles, temporal evolution, and effects. To improve this representation, we construct PhysCapBench, which decomposes physical processes into atomic assertions and evaluates captions using recall and precision. An agentic loop iteratively analyzes assertion-level errors and refines the instruction used to produce physical captions. Physis-Lang further converts model deficiencies into textual descriptions and uses language-guided retrieval to identify visually diverse videos that cover missing physical processes. Experiments on four widely used physical video benchmarks with Wan and Cosmos backbones demonstrate consistent improvements in physical plausibility. Notably, starting from open-source Cosmos3-Nano backbones, our Physis-Lang-enhanced models surpass the leading proprietary Veo 3.1 model.

nvidia NVIDIA
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Sep 29

KeyRec: Bounded Visual Memory for Streaming and Long-Video Understanding

Vision-language models are increasingly used to understand long videos and continuous streams. However, dense visual tokens accumulate with video duration, making long-context inference prohibitively expensive. Existing training-free visual-token selection methods reduce this cost by retaining informative tokens, but may lose coherent event evidence and fail to distinguish detailed recent observations from long-range history. We propose KeyRec, a training-free framework for constructing bounded visual memory. During query-agnostic writing, KeyRec preserves fine-grained recent observations in a visual cache and organizes historical evidence into a structured event bank. Candidate events are proposed according to their novelty relative to previously stored events and maintained through an online add--merge--evict update. When a question arrives, a text-only router adaptively allocates a fixed readout budget between recent and event memory, without reprocessing historical frames. KeyRec operates on model-facing visual embeddings and supports both modular encoder--projector VLMs and the encoder- and projector-free NEO-ov architecture. Across four streaming and long-video benchmarks and three VLM backbones, KeyRec achieves the best compressed performance in 13 of 15 settings using only 10\% of the dense decoder-facing visual-token budget. It outperforms the strongest compressed baseline by 2.21--18.37 points on real-time questions, achieves the best compressed result in five of six long-video settings, and performs best in every NEO-ov 2B setting.

google Google
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Sep 25 2

M4V: Multimodal Mamba for Efficient Text-to-Video Generation

Text-to-video generation has significantly enriched content creation and holds the potential to evolve into powerful world simulators. However, modeling the vast spatiotemporal space remains computationally demanding, particularly when employing Transformers, which incur quadratic complexity in sequence processing and thus limit practical applications. Recent advancements in linear-time sequence modeling, particularly the Mamba architecture, offer a more efficient alternative. Nevertheless, its plain design limits its direct applicability to multimodal and spatiotemporal video generation tasks. To address these challenges, we introduce M4V, a multimodal Mamba framework for efficient text-to-video generation. Specifically, a MultiModal diffusion Mamba (MM-DiM) block is designed within the framework to enable seamless integration of multimodal information and spatiotemporal modeling. In detail, we introduce a novel multimodal token re-composition design, which employs a bidirectional scheme for multimodal information integration through simple token arrangement, along with visual registers to enhance spatialtemporal consistency. As a result, the MM-DiM blocks in M4V reduce FLOPs by 45% compared with the attention-based alternative when generating videos at 768x1280 resolution. Additionally, several training strategies are explored in this work to provide a better understanding of training text-to-video models using only publicly available datasets. Extensive experiments on text-to-video benchmarks demonstrate M4V's ability to produce high-quality videos while significantly lowering computational costs. Project page: https://huangjch526.github.io/M4V_project/.

  • 8 authors
·
Jul 9

PlaylistEval: Can Video-Language Judges Be Trusted at Day Scale and Beyond?

Video-language models are increasingly used as judges of video understanding, both for evaluating model outputs and for training reward models. Whether their judgments remain reliable when the evidence is buried in day-long videos has yet to be established. Existing benchmarks cannot answer this. Their videos are typically only a few minutes long, many answer pairs can be separated from the transcript alone, and collecting human judgments does not scale to ultra-long videos. We introduce PlaylistEval, an agentic framework that builds video-language judge benchmarks over 100-hour playlist collection without human annotation. It automatically generates questions with paired answers whose differences are controlled by causal degradation, so that every pair demands retrieval across the collection. The resulting benchmark contains 630 pairs across seven domains spanning both static and dynamic knowledge, and on a stratified subset of 152 pairs it agrees with human judgments 93.0% of the time (IAA 0.781). Evaluating 17 omnimodal and multimodal models from eight families reveals that frontier judges reach only 75.4% pairwise accuracy, while open-source judge models perform far behind. We further show that both retrieval and final judgment depend on using multiple modalities, and that judge accuracy degrades as the playlist set grows. We release our pipeline, benchmark, and evaluation code at https://playlisteval.github.io.

  • 2 authors
·
Sep 27 1

Video Reality Test: Can AI-Generated ASMR Videos fool VLMs and Humans?

Recent advances in video generation have produced vivid content that are often indistinguishable from real videos, making AI-generated video detection an emerging societal challenge. Prior AIGC detection benchmarks mostly evaluate video without audio, target broad narrative domains, and focus on classification solely. Yet it remains unclear whether state-of-the-art video generation models can produce immersive, audio-paired videos that reliably deceive humans and VLMs. To this end, we introduce Video Reality Test, an ASMR-sourced video benchmark suite for testing perceptual realism under tight audio-visual coupling, featuring the following dimensions: (i) Immersive ASMR video-audio sources. Built on carefully curated real ASMR videos, the benchmark targets fine-grained action-object interactions with diversity across objects, actions, and backgrounds. (ii) Peer-Review evaluation. An adversarial creator-reviewer protocol where video generation models act as creators aiming to fool reviewers, while VLMs serve as reviewers seeking to identify fakeness. Our experimental findings show: The best creator Veo3.1-Fast even fools most VLMs: the strongest reviewer (Gemini 2.5-Pro) achieves only 56\% accuracy (random 50\%), far below that of human experts (81.25\%). Adding audio improves real-fake discrimination, yet superficial cues such as watermarks can still significantly mislead models. These findings delineate the current boundary of video generation realism and expose limitations of VLMs in perceptual fidelity and audio-visual consistency. Our code is available at https://github.com/video-reality-test/video-reality-test.

  • 9 authors
·
Dec 15, 2025 4

LV-MAE: Learning Long Video Representations through Masked-Embedding Autoencoders

In this work, we introduce long-video masked-embedding autoencoders (LV-MAE), a self-supervised learning framework for long video representation. Our approach treats short- and long-span dependencies as two separate tasks. Such decoupling allows for a more intuitive video processing where short-span spatiotemporal primitives are first encoded and are then used to capture long-range dependencies across consecutive video segments. To achieve this, we leverage advanced off-the-shelf multimodal encoders to extract representations from short segments within the long video, followed by pre-training a masked-embedding autoencoder capturing high-level interactions across segments. LV-MAE is highly efficient to train and enables the processing of much longer videos by alleviating the constraint on the number of input frames. Furthermore, unlike existing methods that typically pre-train on short-video datasets, our approach offers self-supervised pre-training using long video samples (e.g., 20+ minutes video clips) at scale. Using LV-MAE representations, we achieve state-of-the-art results on three long-video benchmarks -- LVU, COIN, and Breakfast -- employing only a simple classification head for either attentive or linear probing. Finally, to assess LV-MAE pre-training and visualize its reconstruction quality, we leverage the video-language aligned space of short video representations to monitor LV-MAE through video-text retrieval.

  • 7 authors
·
Apr 4, 2025